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	<title>Comments on: Saw IV: Trapped (game launch)</title>
	<atom:link href="http://flash.fincanon.com/archives/135/feed" rel="self" type="application/rss+xml" />
	<link>http://flash.fincanon.com/archives/135</link>
	<description>Flash and Flex stuff from Jason Fincanon</description>
	<pubDate>Wed, 20 Aug 2008 15:59:42 +0000</pubDate>
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		<item>
		<title>By: Jason</title>
		<link>http://flash.fincanon.com/archives/135#comment-41083</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Fri, 01 Feb 2008 06:10:15 +0000</pubDate>
		<guid isPermaLink="false">http://flash.fincanon.com/archives/135#comment-41083</guid>
		<description>Ok, I get it... You guys don't like the game. However, this IS a Flash blog and the posts contained within it are mainly intended for the Flash community (Designers and Developers). Your comments and utter hatred for the game itself are noted... and noted again... and again... and again... and again...

That said, this IS a Flash blog and it IS a Flash game. SO, here are a couple of questions that pertain to the Flash community for whom these posts are intended: Did it work? What do you think about the programming that you can probably guess is behind this? Did you like the smoke effect (it was made from code)? How about the static effect? I could go on and on with these questions that Flash developers would understand and might ask about their own works, but I think I've had enough venom spewed on this post from people (who are not Flash Developers) complaining about wasting time on the game but who still take the extra time to actually come to my blog and type in a post to complain about it.

Your point has been made and comments for this post are now being turned off.

Thank you all for your input.</description>
		<content:encoded><![CDATA[<p>Ok, I get it&#8230; You guys don&#8217;t like the game. However, this IS a Flash blog and the posts contained within it are mainly intended for the Flash community (Designers and Developers). Your comments and utter hatred for the game itself are noted&#8230; and noted again&#8230; and again&#8230; and again&#8230; and again&#8230;</p>
<p>That said, this IS a Flash blog and it IS a Flash game. SO, here are a couple of questions that pertain to the Flash community for whom these posts are intended: Did it work? What do you think about the programming that you can probably guess is behind this? Did you like the smoke effect (it was made from code)? How about the static effect? I could go on and on with these questions that Flash developers would understand and might ask about their own works, but I think I&#8217;ve had enough venom spewed on this post from people (who are not Flash Developers) complaining about wasting time on the game but who still take the extra time to actually come to my blog and type in a post to complain about it.</p>
<p>Your point has been made and comments for this post are now being turned off.</p>
<p>Thank you all for your input.</p>
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		<title>By: Matias</title>
		<link>http://flash.fincanon.com/archives/135#comment-41081</link>
		<dc:creator>Matias</dc:creator>
		<pubDate>Fri, 01 Feb 2008 02:14:51 +0000</pubDate>
		<guid isPermaLink="false">http://flash.fincanon.com/archives/135#comment-41081</guid>
		<description>That was definitely the worst game I've ever seen in my life. It has nothing to do with the Saw series, there's no thinking to do here, just guessing (something that anybody willing to waste a lot of their time can do, but I'm not one of them).

I never wasted so much time like I have now. Come on, I'm a busy person, can't play this pathetic games and get disappointed every day...</description>
		<content:encoded><![CDATA[<p>That was definitely the worst game I&#8217;ve ever seen in my life. It has nothing to do with the Saw series, there&#8217;s no thinking to do here, just guessing (something that anybody willing to waste a lot of their time can do, but I&#8217;m not one of them).</p>
<p>I never wasted so much time like I have now. Come on, I&#8217;m a busy person, can&#8217;t play this pathetic games and get disappointed every day&#8230;</p>
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	<item>
		<title>By: acrata</title>
		<link>http://flash.fincanon.com/archives/135#comment-41080</link>
		<dc:creator>acrata</dc:creator>
		<pubDate>Thu, 31 Jan 2008 11:24:23 +0000</pubDate>
		<guid isPermaLink="false">http://flash.fincanon.com/archives/135#comment-41080</guid>
		<description>That game sucks, don't waste your time.</description>
		<content:encoded><![CDATA[<p>That game sucks, don&#8217;t waste your time.</p>
]]></content:encoded>
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	<item>
		<title>By: Soap</title>
		<link>http://flash.fincanon.com/archives/135#comment-41078</link>
		<dc:creator>Soap</dc:creator>
		<pubDate>Wed, 30 Jan 2008 22:29:10 +0000</pubDate>
		<guid isPermaLink="false">http://flash.fincanon.com/archives/135#comment-41078</guid>
		<description>huh... why the bad feelings. I think it looks great. It was a little confusing at first but it was an interesting way to pass 20 minutes, especially for such a compact little game.

Might I also venture the idea that most of the previous posters have never picked up a Rubick's cube in their life. That tiny block has kept many a mind occupied for years and it doesn't give you any hints. And if your imagination is so stunted that you can't even guess why things might need to happen in a certain order then I suggest watching a little less Teletubbies and reading a few good books.</description>
		<content:encoded><![CDATA[<p>huh&#8230; why the bad feelings. I think it looks great. It was a little confusing at first but it was an interesting way to pass 20 minutes, especially for such a compact little game.</p>
<p>Might I also venture the idea that most of the previous posters have never picked up a Rubick&#8217;s cube in their life. That tiny block has kept many a mind occupied for years and it doesn&#8217;t give you any hints. And if your imagination is so stunted that you can&#8217;t even guess why things might need to happen in a certain order then I suggest watching a little less Teletubbies and reading a few good books.</p>
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		<title>By: Jethro</title>
		<link>http://flash.fincanon.com/archives/135#comment-41077</link>
		<dc:creator>Jethro</dc:creator>
		<pubDate>Wed, 30 Jan 2008 22:23:14 +0000</pubDate>
		<guid isPermaLink="false">http://flash.fincanon.com/archives/135#comment-41077</guid>
		<description>I thought the game was visually appealing and thought-provoking. Well played!</description>
		<content:encoded><![CDATA[<p>I thought the game was visually appealing and thought-provoking. Well played!</p>
]]></content:encoded>
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	<item>
		<title>By: Danielle14</title>
		<link>http://flash.fincanon.com/archives/135#comment-41074</link>
		<dc:creator>Danielle14</dc:creator>
		<pubDate>Wed, 30 Jan 2008 03:53:36 +0000</pubDate>
		<guid isPermaLink="false">http://flash.fincanon.com/archives/135#comment-41074</guid>
		<description>it truly amazes me that such and excellent series of movies could produce such a stupid game. i was so disappointed. i thought it would be one of the tests where you have to figure it out but it makes no sense. there is no figuring it out....just guessing a billion times. stupid. stupid. stupid. i hate it.</description>
		<content:encoded><![CDATA[<p>it truly amazes me that such and excellent series of movies could produce such a stupid game. i was so disappointed. i thought it would be one of the tests where you have to figure it out but it makes no sense. there is no figuring it out&#8230;.just guessing a billion times. stupid. stupid. stupid. i hate it.</p>
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	<item>
		<title>By: Bacon</title>
		<link>http://flash.fincanon.com/archives/135#comment-40996</link>
		<dc:creator>Bacon</dc:creator>
		<pubDate>Mon, 28 Jan 2008 22:51:48 +0000</pubDate>
		<guid isPermaLink="false">http://flash.fincanon.com/archives/135#comment-40996</guid>
		<description>Jason (kewlbox) doesn't get the point people are trying to make. The game is just trial and error. It's so frustrating to have to start all over for no real reason. The hint comes after I get it right? WHAT? That's not a hint thats just telling you that you got it right. A hint comes b4 you do something, not after. Why a fire in room B, why electricity in the opposite room the guy is asking for it? I never thought this game that was this simple would suck this much.</description>
		<content:encoded><![CDATA[<p>Jason (kewlbox) doesn&#8217;t get the point people are trying to make. The game is just trial and error. It&#8217;s so frustrating to have to start all over for no real reason. The hint comes after I get it right? WHAT? That&#8217;s not a hint thats just telling you that you got it right. A hint comes b4 you do something, not after. Why a fire in room B, why electricity in the opposite room the guy is asking for it? I never thought this game that was this simple would suck this much.</p>
]]></content:encoded>
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	<item>
		<title>By: Tracy</title>
		<link>http://flash.fincanon.com/archives/135#comment-40989</link>
		<dc:creator>Tracy</dc:creator>
		<pubDate>Sun, 27 Jan 2008 17:43:10 +0000</pubDate>
		<guid isPermaLink="false">http://flash.fincanon.com/archives/135#comment-40989</guid>
		<description>ok, now i'm mad....i wasted 20 mins trying to figure it out, then i found this site.  what a horrible logic game...</description>
		<content:encoded><![CDATA[<p>ok, now i&#8217;m mad&#8230;.i wasted 20 mins trying to figure it out, then i found this site.  what a horrible logic game&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Sam</title>
		<link>http://flash.fincanon.com/archives/135#comment-40986</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Sun, 27 Jan 2008 13:41:54 +0000</pubDate>
		<guid isPermaLink="false">http://flash.fincanon.com/archives/135#comment-40986</guid>
		<description>Well, that was almost as much of a waste of time as the film...</description>
		<content:encoded><![CDATA[<p>Well, that was almost as much of a waste of time as the film&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Jim</title>
		<link>http://flash.fincanon.com/archives/135#comment-40985</link>
		<dc:creator>Jim</dc:creator>
		<pubDate>Sun, 27 Jan 2008 12:01:34 +0000</pubDate>
		<guid isPermaLink="false">http://flash.fincanon.com/archives/135#comment-40985</guid>
		<description>Just had to post the solution as I couldn't find it so had to get there through trial and error.  What a pile of rubbish, its completely illogical and unrewarding - what a waste of 20 mins.

Step 1 - Fire in Room B  (why??)
Step 2 - Electricity - Room A  (why??)
Step 3 - Wrench - Room A (why??)
Step 4 - Hose - Room B (so the guy can breath)
Step 5 - Hammer - Room A (to break out of the glass??)
Step 6 - Key - Room B (makes no sense)</description>
		<content:encoded><![CDATA[<p>Just had to post the solution as I couldn&#8217;t find it so had to get there through trial and error.  What a pile of rubbish, its completely illogical and unrewarding - what a waste of 20 mins.</p>
<p>Step 1 - Fire in Room B  (why??)<br />
Step 2 - Electricity - Room A  (why??)<br />
Step 3 - Wrench - Room A (why??)<br />
Step 4 - Hose - Room B (so the guy can breath)<br />
Step 5 - Hammer - Room A (to break out of the glass??)<br />
Step 6 - Key - Room B (makes no sense)</p>
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