FlashCanon Flash Platform stuff from Jason Fincanon


Where to start with iPhone Development?

So I finally got an iPhone and decided right away that I’d like to jump in and try my hand at doing a little dev work. I’ve looked around a bit on Amazon and a few other places trying to read up on customer reviews, ratings, etc, but I wanted to see if I could reach out to anyone that might be reading my blog and get your thoughts as well. I’ve looked a little at the iPhone Dev Center and the iPhone Developer Program but I know that sometimes people know of better places to get started. Also, is it mandatory/necessary/worth it to pay to join the program?

Before anyone asks, I’ll go ahead and answer what I assume will be the first question asked: “What’s your development background, Jason?”

Well, I learned to program in Flash. I’ve been working with ActionScript for just over 10 years now and I’ve touched on a couple of other things like Java and PHP in the past. I understand both procedural and object oriented programming and I feel like I would just need to learn the syntax when it comes to Objective-C.

Thanks for your thoughts!

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Comments (3) Trackbacks (0)
  1. Hi Jason,

    Here are some links you may find useful …

    Stanford University have some course notes available online.

    Porting actionscript to iPhone, not magic!

    Cocoa touch for actionscript developers (basics)

    Beginning iPhone Development: Exploring the iPhone SDK

    Keith Peters’ Blog

    Good luck,


  2. Keith Peters has been writing quite a bit about how to get started on the iPhone:


  3. Awesome! Thanks guys, I’ll start digging around in those links.
    I should have guessed I could go check Keith Peters’ blog. I mean he did create the current #1 free download (Falling Balls).

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