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	<title>Comments on: So I made a couple of iPhone apps</title>
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	<description>Flash Platform stuff from Jason Fincanon</description>
	<lastBuildDate>Thu, 01 Sep 2011 10:52:16 +0000</lastBuildDate>
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		<title>By: Jason</title>
		<link>http://flash.fincanon.com/archives/362/comment-page-1#comment-46768</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Mon, 18 Apr 2011 20:59:31 +0000</pubDate>
		<guid isPermaLink="false">http://flash.fincanon.com/?p=362#comment-46768</guid>
		<description>Thanks Jason.
I haven&#039;t developed any more for the iOS, but I did push Memory4Kids over to Android and the BlackBerry PlayBook. I also rewrote sequenced in ActionScript for both of those platforms as well. Now that I can code once in Flash or Flex and deploy to iOS, Android AND BlackBerry PlayBook with that same codebase, I imagine that&#039;s the way I&#039;ll go from now on... for the most part. That said, there will definitely be times when an app calls for pure native development and I&#039;m a big fan of using the right tool for the job at hand. If Flash/Flex/ActionScript can handle it, why not? If it needs to be native (Obj-C, Java, etc), why not? :)</description>
		<content:encoded><![CDATA[<p>Thanks Jason.<br />
I haven&#8217;t developed any more for the iOS, but I did push Memory4Kids over to Android and the BlackBerry PlayBook. I also rewrote sequenced in ActionScript for both of those platforms as well. Now that I can code once in Flash or Flex and deploy to iOS, Android AND BlackBerry PlayBook with that same codebase, I imagine that&#8217;s the way I&#8217;ll go from now on&#8230; for the most part. That said, there will definitely be times when an app calls for pure native development and I&#8217;m a big fan of using the right tool for the job at hand. If Flash/Flex/ActionScript can handle it, why not? If it needs to be native (Obj-C, Java, etc), why not? <img src='http://flash.fincanon.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Jason Mayer Studio</title>
		<link>http://flash.fincanon.com/archives/362/comment-page-1#comment-46767</link>
		<dc:creator>Jason Mayer Studio</dc:creator>
		<pubDate>Mon, 18 Apr 2011 20:13:46 +0000</pubDate>
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		<description>Nice comparison. have you developed any apps since publishing this?</description>
		<content:encoded><![CDATA[<p>Nice comparison. have you developed any apps since publishing this?</p>
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		<title>By: Harris Grant</title>
		<link>http://flash.fincanon.com/archives/362/comment-page-1#comment-46249</link>
		<dc:creator>Harris Grant</dc:creator>
		<pubDate>Fri, 28 May 2010 14:13:15 +0000</pubDate>
		<guid isPermaLink="false">http://flash.fincanon.com/?p=362#comment-46249</guid>
		<description>Awesome, worth checking out!</description>
		<content:encoded><![CDATA[<p>Awesome, worth checking out!</p>
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		<title>By: Andrew Morton</title>
		<link>http://flash.fincanon.com/archives/362/comment-page-1#comment-46133</link>
		<dc:creator>Andrew Morton</dc:creator>
		<pubDate>Sat, 10 Apr 2010 09:18:59 +0000</pubDate>
		<guid isPermaLink="false">http://flash.fincanon.com/?p=362#comment-46133</guid>
		<description>This is probably the only balanced post I have read so far about iPhone development both using CS5 Packager and native development. Learning new things never killed anybody, instead, many Flash developers prefer to invest time in twittering and keep hearing that &quot;next version of Player is fantastic&quot; thinking that Adobe will solve their problems all the time and ActionScript will be the only thing they need to know.

The point syntax of Objective-C is not much stranger than ActionScript itself, not a big drama that can&#039;t be solved in a few days.</description>
		<content:encoded><![CDATA[<p>This is probably the only balanced post I have read so far about iPhone development both using CS5 Packager and native development. Learning new things never killed anybody, instead, many Flash developers prefer to invest time in twittering and keep hearing that &#8220;next version of Player is fantastic&#8221; thinking that Adobe will solve their problems all the time and ActionScript will be the only thing they need to know.</p>
<p>The point syntax of Objective-C is not much stranger than ActionScript itself, not a big drama that can&#8217;t be solved in a few days.</p>
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