Archive for the ‘Experiments’ Category

Throwing my hat in the computeSpectrum ring

Saturday, October 14th, 2006

soundSpectrum A1.0I’ve just added my first ActionScript 3 experiment over at my lab and it’s my addition to the sound visualizers that are out there. I know it’s far less awe-inspiring than some of the ones from Lee’s contest on The Flash Blog, but I’m happy with it for now. I’ll be making a few adjustments to it in the near future but let me know what you think in the meantime. Oh yeah, almost forgot to link you to it… click here.

The FlashCanon Lab

Friday, August 11th, 2006

Rather than having a page on here for my experiments and playing around with Flash, I decided that I’d finally just go ahead and set up another blog. I really don’t have much more to say about it so here’s the link. If you’d still like to see the old page on this blog for some odd reason, you can get to it here.

New Experiment added: “Dream Wash Transition”

Wednesday, June 14th, 2006

Dream Wash TransitionDream Wash Transition
I started messing around with some more BitmapData stuff last night and came up with this transition which is a combination of perlinNoise, DisplacementMapFilter, blendMode and some simple alpha fading. Other than that, I don’t have much more to say, so go ahead and click on the “Picture 1″, “Picture 2″, and “Picture 3″ buttons to see the transition in action.

New Experiment added: “Galaxies of Math”

Tuesday, April 25th, 2006

Galaxies of MathGalaxies of Math
I started out this project wanting to work on some kind of fractal math and decided I would start with the Spleenwort Fern. After I got it where I wanted it, I started playing with the rotation. I couldn’t decide which amount of rotation I liked best, so I just set it up to choose one at random every few seconds or so. After that, I just added a bit of a bluish glow and thought it resembled a galaxy. I’d have to add that I learned a good deal about the Matrix Object. Especially the translate and tranformPoint methods.

New Experiment added: “Burn baby, burn”

Wednesday, December 14th, 2005

Burn baby, burnBurn baby, burn
Ok ok, so there’s already been people making fire with Flash 8’s perlinNoise, but I wanted to take a stab at it. A little mixture of BitmapData, DisplacementMapFilter, perlinNoise, and blendMode and voila! Houston, we have a fire.